I had the opportunity of creating various environment assets while working at elite3d for ILMxLAB's VR game, Star Wars: Tales from the Galaxy's Edge. I was responsible for creating various tileable materials, trim-sheets, highpolys, lowpolys, uvs, bakes and textures for some assets like turbines, lamps, vent, pipes and more.
Haris Habibovic (Lead artist), Fran Mercado and Carlos Pardo also worked on this environment.
https://www.artstation.com/harisajajin
https://www.artstation.com/franciscojaviermercado
https://www.artstation.com/charlybrownp